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April 4, 2006
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Right, I'm not sure if this is allowed to be in this section. It's a pencil test, but I saved it in swf format for easier viewing. Making an animated gif is too much hassle.

So, this is something random I did outta boredom. There have been times this week where I couldn't actually do any work for many reasons (file formatting, work being at home, time, equipment failure etc) so I've been doing this in my "spare" time. It's Kaeman doing...something. I didn't really think about what he's doing, just went and did it. I figured I needed to practice animating some more, since I've been doing relatively little of it lately.
I'm aware of the mistake in it already, but I guess some critique would be good. Some examples;
-he seems to suffer from shrinking head/body syndrome
-his mouth disappears, but that's due to laziness and not a mistake
-his hands seem to just "jump" up rather move and come to rest. Again, me not thinking about the timing there
-and if I'm to be picky, his eyebrows keep getting thinner and thicker =p

So yeah, here it is :)

Edit: um, give it time to play out once before commenting. After that it should play at normal speed.
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:iconnikilahproductions:
NikilahProductions Dec 26, 2009  Student Digital Artist
Wow, great animation! The movements are really smooth.

Question(if you don't mind): Is every sketch, to help create movement, different, or are certain sketches repeated?(I saw one of those flipbook comics once and some of the slides were the same)
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:iconfunkyalien:
funkyalien Dec 26, 2009  Professional Filmographer
It depends, really. In the case of this one, every sketch was different, but if he were to go back to the same position or part of him didn't move then I'd just use the same sketch (or part of the same sketch).

Often a lot of frames in an animation may look the same, but chances are that there are subtle differences between them so that when they're played together it looks like things are still moving slightly.
In the case of a flipbook though, I'd guess that if frames were actually the same it's so that the action of the character actually stops - so that the character holds for a moment before moving again.
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:iconnikilahproductions:
NikilahProductions Dec 26, 2009  Student Digital Artist
Great, thanks. Sorry to bother you again, but how many sketches does a second of animation take?
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:iconfunkyalien:
funkyalien Dec 27, 2009  Professional Filmographer
Usually 12 or so. Animation runs at 24 frames per second, but each drawing is usually held for two frames. That's all that's really needed (and feasable in terms of actual production) since it all runs together smoothly enough.
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:iconnikilahproductions:
NikilahProductions Dec 27, 2009  Student Digital Artist
Yeah, I've heard about the 24 frames per second somewhere....thanks! Do you use tracing paper or something similar when drawing? (co's I don't know how you're supposed to keep the character in the same postition on the papers) I'm really sorry if I'm bothering you with these questions, because my sis and I are pretty interested in animation. This is the last question.
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:iconfunkyalien:
funkyalien Dec 28, 2009  Professional Filmographer
Don't worry about the questions, I'm happy to answer them :)

I tend to use normal printer paper. Getting a light weight of paper makes it easier to see through the sheets. If I'm using this I have to punch some holes into it, and the requires a special kind of hole punch thta you only really get access to in animation studios.
The actual method of keeping the paper aligned is by using something called a peg bar which fits into these holes and holds the papers in place.

The punch itself is a few hundred dollars, but the pegbar costs about $5-10. You can get pre-punched animation paper with rules out the cost of the punch, it's it's designde for use in animation so you can see through more sheets.

As for the actual drawing; you place the paper on a lightbox - which illuminates the sheets from the back, allowing you to see through them. It's not absolutely necessary to have one, much like it's not to have the paper hole punched etc, but it certainly makes working much easier and smoother.

There are other options of you can't afford the equipment or don't have space for it. Programs like Flash, Toon Boom and Easytoon (free GIF animation program) let you do it all digitally. It's much easier to work with these if you have a Wacom tablet as you'll be able to draw into the program with a pen (stylus) rather than a mouse, but either one is workable.

I'd actually recommend looking up some animation books on Amazon and such. The best one that comes to mind is The Animator's Survival Kit by Richard Williams (who worked on Who Framed Roger Rabbit). That'll teach you just about everything you need to know about ainmation, and then some. :)
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:iconnikilahproductions:
NikilahProductions Dec 29, 2009  Student Digital Artist
I already have a tablet; I'm more interested in hand-drawn animation. But thanks a lot for the tips. :)
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:iconechomatrix:
echomatrix Feb 19, 2008
thats fantastic. even just sketching, you're a talented animator. take care!
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:iconfunkyalien:
funkyalien Feb 24, 2008  Professional Filmographer
Thanks very much :D
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:iconkaeruneko:
Wow, even for a scrap, this is amazing! Very well executed and clean for a animation. The way you captured the emotions of Kaeman, makes this scrap magnificent! :+fav:

(I get carried away when I comment. :3)
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