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Artist's Comments
Gar! I over-animated it
Ah well. I would have uploaded a larger verison of this but it seems to have trouble playing out each frame with the right timing. Probably just this slow@$$ computer though... Either way, I took note of what you guys said. The ball's now in there so now more complaining about it! I also fixed his landings and the position of his left arm (which after trying the kick a few time I found was totally unnatural as it was before). I think the timing seems to have more or less doubled since the first one, but either way it's still off since I had to use Animation Shop Pro. I'd guess this is running at about 20 fps rather than the intended 24 Well, the slide into the shot is way too slow. My bad, wasn't concentrating. Just as well it's the same frame moved over a few times then Advanced Critique Encouraged again. Lemme know what you think. Don't hold back. I need to learn. EDIT: Some other things I forgot to note. There are now 40 drawn frames. Once again I have the problem of keeping the masses the same throughout the animation, though it's not as noticable this time. The chesting the ball action seems...off. Dunno how. Comments
omg i think this is just fantastic, i wish i could do such things ;;... your anymations arent like thos who seems to stop betwee each frame. I hope you keep workin on this
-- *~~* *~~* Wow this is better than the first one
-- I'm Parakarry in DA's Paper Mario 1 Crew! I'm Captain Kuro in Numbuh-0's One Piece crew! Symmetrical? Nothing symmetrical about it
But seriously, I didn't find it that hard. First I sketched out thumbnails of all the keyposes... Actually, here's a post where I explained some of it [link] Hope that helps -- It's gotta get harder before it gets any easier. Remember yesterday, prepare for tomorrow, live for today. |
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